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▶ GENERAL ▼ Do I need to see/be a fan of the Matrix movies to join? While we would highly recommend viewing the Matrix movies to get a visual sense of what the world is like and how the Matrix works, it is not necessary to be a Matrix expert to join Systemwide. Game mechanics and information about setting are all contained in Systemwide infopages to help supplement a lack of indepth movie knowledge as well as support game-specific aspects of the setting. While the movies' plot is a part of the history of this setting, it is an artifact of history that characters will generally only know the broadstrokes about as opposed to specific details, unless you choose for them to find out or know more. You can find our history overview, which includes details beyond the movies, on our History page, and more information on the Matrix, what it is and how it works, on our Matrix page. ▼ What characters can I app here? You may app canon characters from almost any medium: films, TV shows, books, video games, comics, and so on. You may also app original characters, either unplugged from the Matrix like canon characters, or as natives of Zion. Please review our Rules for more detail about what can and cannot be applied for, and the Applications page for our application forms and submissions. ▼ Do they have to be human/oid? They do not have to be human or humanoid, but all characters upon living in the real world will be human and have zero super powers of any kind. If you are apping in a non-humanoid character, you are free to provide them with a new PB/artistic rendition, or otherwise handwave your icons, we aren't fussy about that, so long as everyone understands that the character wakes up to a human body. For characters who are significantly nonhuman, such as a sentient animal or creature, you must decide how their Matrix self translates after becoming unplugged. You may decide that now that your character knows the truth of who they are, they will reject their nonhumanoid self entirely and never make use of it again. Alternatively, you can keep this identity as an anomalous trait, and translate it across Matrixes. Someone who was a talking wolf could be a werewolf, in another land, or possess particularly predatory senses in another, or take the form of another intelligent but similar monster native to somewhere else. If you later decide one option over the other, remember, you can restat your weighting numbers once! Please review our Matrix page and Uploads page for more information. ▼ How will my character arrive from canon into the game? Unplugged characters will, by and large, be arrived having already been through the extraction process, which describes everything from the initial contact made by a Matrix operative through to waking up in their pod, in the real world. You can use our ongoing CR meme to drum up established CR as to what crew members might have participated in your character's extraction from the Matrix, or plan amongst yourselves! You can also take your character from still recovering from their extraction through to having been unplugged for years. In the future, we will test drive some extraction missions with an element of randomness and assigning crews to new characters. ▼ Can I app an AU or a game AU character? AU characters can be apped provided these AUs are a part of the canon and have substantive enough histories to be applicable, or are variations of custom storylines as seen in video games. We do not permit game AUs (i.e., characters with incorporated history from other RPGs featured on LiveJournal, Dreamwidth, or otherwise). There is a publicly shared network, which is stored and located at Characters can access and post to the network via personal devices which resemble smartphones, albeit not as sleek and uniform as we would be accustomed. They are limited to network functions of text, audio, and video, which can also be used to create and store information. The network was a gift from the Oracle to help humans become better connected as they broadened their horizons, and she assures them that her programming will block machine interference or tapping. There are many who either do not trust her word or feel as though a race of machines could eventually break through such blocks, and there is a culture of being careful not to put sensitive information on the network if at all possible. Few still choose not to use it at all. So far, for the past few decades of its existence, there have been no incidents. ▶ GAME MECHANICS ▼ IC/OOC pacing (time ratio) 1:1. ▼ Is death permanent? Yes, and death will also be considered a permanent drop between you and that character. But of course, for canon characters, and for those interested in taking back up a character someone else has death-dropped, you may do so. To read more detail about how this is possible, please visit the Matrix page. ▼ How are drops handled in game? Unless the player specifies otherwise, all characters that are dropped will be shuffled off screen to participate in long haul missions, off the grid and without contact. Full disclosure is that they are all susceptible to dying while away on these missions, especially if and when someone applies for a canon character that was previously dropped. Native characters have the option of dying or leaving permanently on the same kind of long haul mission, where they could die later, and the reason for that is so that your CR does not have to continue to assume your character's existence while you are no longer playing that character. You will have the opportunity on the drop form to specify a preference for their in game exit. ▼ Can I canon-update? Yes. We will offer a couple of ways this can happen, and will elaborate on these ways closer to game time. ▼ How do hiatuses work? You can hiatus for a period of a month, exempting you for the activity check of that month. Consecutive hiatuses following this one month period will be permitted on a case by case basis, and may require double activity in the next round. In game, there are a few options for hiatus. You can choose to autopilot your character, and allow them to carry on in the background. Please consider if your character is in a decision making position (such as, a captain in a ship) whether this is the appropriate course of action. You can second them onto another ship for a month, too, helping fill in for another position off-screen. Other means of hiatus include having your character experience reality sickness, forcing a leave of absence and recovery. ▼ Is fourth walling permitted? No. Please handwave away pop culture references as appropriate. ▼ Will there be power caps? Powers as they are in your canon remain when your character visits their own Matrix. They will be modified when visiting other worlds. ▼ What about face twins/characters with the same played by? Please treat this as is, rather than handwave. It is within the mechanics of the game world that occasionally, people will find that they have near genetic doubles. Hey, it might be the closest to biological family you'll ever get… |
Available Food
If it's basically only protein glop, I was wondering if it'd be possible to still have any little extras? Either inorganic extras found by mining, like salt or sodium bicarbonate, or organic extras, like sugar beets or yeast or mushrooms.
My initial plan was to have her mother raise her to know the feel and the methods of baking, even if the ingredients and the finished product was very different, so that her techniques could be passed down until the day humanity moved back onto the surface.
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This is such a cool (and cute) concept, we are definitely down. Some vegetables and plants are available thanks to artificial sunlight set up in the subterranean farms. Flowers pop up half as weeds and a couple being deliberately cultivated, and as far as edibles go there is fruit, squash, roots and tubers (such as carrots), and a few different types of grains.
The trick with making bread will be the lack of processed/refined ingredients like yeast and flour. We would propose that your baker (Nell?) and her family have hand-made these ingredients for some time and succeeded in starting a very small practice pre-game, lacking the resources to generate adequate supply for regular barter but certainly to be known as a bit of a treat. We propose that your character succeed in expanding the business into something viable once gameplay starts.
Let us know if you have questions or elaborations.
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Anne, Nell's mother, would have been extracted age 14 from a medieval Matrix, so she'd have been raised by her baker family to know how to refine and create food from raw ingredients with no machinery apart from the local watermill (Perhaps her particular section was targeted precisely because they needed people with pre-industrial skills to revive techniques that had mostly been forgotten with the advent of machinery?) Anyway, Anne would have taken up her family's trade to supplement what little she could get from her increasingly distant Operator husband, and by now would have been at it for over twenty years. Her new husband and her three children all help run the place, but if other players want to join in as extra hands, I'd love that.
My hook for Nell would be that Anne's planning her move to Antioch in four to six months after I enter game, so Nell's got to decide in that time whether she'll go with her mother to set up a new place, try to run the current business in Zion with her older brother or if she'll take a new path. Her interactions with other characters will influence her decision.
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It will probably make sense for Nell to get in touch with NPC (or PC, if we have them by then) businesses that create beer, as the residue has historically been essential to create leavened bread. Just a thing to add to your RP for texture, should you choose to app with us.
We're excited about the prospect of having your character contribute to the game's economy.
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I'd hoped to have a small business already going, mostly been run by a single mother and her two child labourers, but for it to be enough to support them through the years when Nell's father had been increasingly absent due to missions.
Nell's original backstory that I was adapting to the setting required her to have been raised with the baking, raised being taught it was a good career choice and that she shouldn't go off and do anything else, because it's a family tradition and one proven to lead to a comfortable life. She comes from a point a few months before she's forced to completely question what path she wants to take, whether it's the one laid before her, an adaptation of her skills to a new role or a complete abandonment of the uncomfortable niche she's been forced into.
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We are sorry to see you're gone, but here is a rather belated response to your question anyway. We rather hope it will entice you to come back.
Presently, the only bread available in-game is unleavened types, including naan and 'cracker'-textured options. Any established businesses should primarily generate these types. However, we'd love for a character like Nell to work out and bring to flourish leavened bread production over the course of the game, by cooperating with beer-makers to acquire yeast, etc. This kind of civilian achievement would really help us flesh out our setting.
All the best.
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